
The intention was to reduce the boredom caused by replaying the story areas, before players could reach the new content. Nightmare monster levels were rescaled from 50-90 to 50-115 and their base stats were increased. The regular game, from level 1 to 120, was compressed into two difficulty levels. Here are some of the problematic changes that came with this patch: This change tried to mimic Diablo 3's bonus difficulty, and set a new standard for all patches to come.
#Median xl cow level 40 50 Patch#
Median XL 2012 was a patch that brought a considerable difficulty boost with the "Inferno" remake of Hell difficulty.


Problems & Solutions 1: D3 Inferno Difficulty Concept In this post we would like to talk about how the leveling process will change to become a more integral part of the gameplay experience. Many of the new features are tricky to explain because they involve multiple changes, affecting every aspect of the game. We have been very busy working on the next big Median XL update, and are close to 2 months into a private beta test season. Multiple bosses have a few percent chance to drop a Trophy Fragment when killed on Hell difficulty.Some time has passed since our last post on upcoming features. Trophies are a reward for your hard work and dedication clearing all evil from Sanctuary. +(2 to 4)% to Summoned Minion Resistances

The preset modifiers on the jewel depend on the rune used, as follows: Rune + Arcane Shards (-1) + Crafted Jewel with added bonusesĮvery time you craft a Jewel, its item level is reduced by 5%, rounded up and capped at 1 and 99. Jewel + Rune + Oil of Craft + Arcane Crystal/Shards →
#Median xl cow level 40 50 full#
Store your full shrines into a corresponding holy vessel that can hold up to 1000 shrines: When you use up the last charge, it disappears.Įxperiment, learn and create some of the most powerful items in all of Sanctuary.Ĭarrying many holy relics can be a burden. Each use in the cube will drain one charge. Beware, results may vary depending on divine will.Įach shrine comes with 10 charges. There are 16 types of shrines with eldritch names. In Nightmare and Hell difficulty, you may find blessed relics from the ancient labyrinth beneath Tristram, stolen before its collapse.ĭuring those dark days the holy shrines in the cathedral's catacombs offered salvation to some adventurers and damnation to others removed from their sockets, the enchanted crosses cannot permanently affect humans anymore, but their divine powers can Unique Quiver: 50% Better Chance of Getting Magic ItemsĬALL ON DIVINE FORCES TO CRAFT YOUR OWN ITEMS Unique/Set Armour: Increase Maximum Life 2% Unique/Set Weapon: Ignore Target's Defense This recipe has 3% chance to add any of the following bonuses: This reagent is obtained by killing Shenk, the Overseer on any difficulty.ĭestroy up to 10 spare unique items to create Arcane Shards and combine those into Arcane Crystals, which are required for other cube recipes.Īny Unique/Set Amulet + Moon of the Spider

They enable you to create and bless items, see below. Orange crucifixes that drop in late Nightmare and in Hell difficulty. This reagent is created by cubing an Arcane Crystal with an Oil of Craft. This reagent is created by cubing Arcane Shards in sets of five. This reagent is obtained by disenchanting unique items. These reagents can be bought from a vendor in each town, except Oils of Greater Luck, Augmentation, Intensity and Conjuration which must be found in the respective Act side areas. These reagents can be found by killing the appropriate monster:Ĭatalyst of Disenchantment: kill Andariel on Normal difficultyĬatalyst of Learning: kill the Summoner on Nightmare difficulty
